Regarding New Maps/Map Names

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ReFlex

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Mar 23, 2012
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Over there.
So thanks to Chetnik, I'm writing this to help inform map makers that making a map and reusing the name of another should only occur if it is a restructure of the previous. The problem with this is this will cause an influx of suffixes in the map name.

When updating a map:
  • Use the same name with one, simple end suffix to the name. Usually v#.
  • Do not include in your final make of the map the final suffix, as usually it won't be.
  • Use either v# or intox as a suffix (no one knows what ig is).
  • Don't include random numbers and letters in version numbers. They should be at simple 1+ additions.
  • Do not include fix in the suffix
  • Do not include the date/year of the map in the map name
  • Include an underscore before your map name's suffix.

Please, if you are updating (recompiling) a map:
  • Try not to include movable props. Breakables are fine.
  • Check for bugs and skybox leaks
  • Check for proper optimization to reduce unnecessary map rendering.
  • Avoid unnecessary teleporting
 
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