Requiesta de Silencia
Well-known member
This was originally meant to be a recreation of zm_military to address a few of the issues but I ended up getting curious about a different design philosophy and ended up making zm_bunker instead.
This map is centered on camping as there isn't much room to run around in and survivors cannot access the zombie spawn easily. There are three small rooms in the front which give access to zombies and two large rooms in the back which are your best bets for camping. Every room has a minimum of 2 openings so engineers working together are crucial here.
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954365170/B72186CEFA43C0D155658796FF2487DEC6B4DE17/[/img]
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954365043/BAC6E02726F2CBC286F6785C926C9A164798261C/[/img]
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954364902/820186E63F850B2FEB2B0ACB9548A3DC824C0721/[/img]
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954364784/F63BFB640DFC4E2C79105EC33458EB913A7B9A21/[/img]
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954364656/F2C441D3E9EDB611565818F19EBC22018CB79CAF/[/img]
TO-DO:
Clean up the flow between the rooms so that survivors can at least attempt to run.
This map is centered on camping as there isn't much room to run around in and survivors cannot access the zombie spawn easily. There are three small rooms in the front which give access to zombies and two large rooms in the back which are your best bets for camping. Every room has a minimum of 2 openings so engineers working together are crucial here.
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954365170/B72186CEFA43C0D155658796FF2487DEC6B4DE17/[/img]
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954365043/BAC6E02726F2CBC286F6785C926C9A164798261C/[/img]
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954364902/820186E63F850B2FEB2B0ACB9548A3DC824C0721/[/img]
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954364784/F63BFB640DFC4E2C79105EC33458EB913A7B9A21/[/img]
[img=640x512]http://images.akamai.steamusercontent.com/ugc/270600779954364656/F2C441D3E9EDB611565818F19EBC22018CB79CAF/[/img]
TO-DO:
Clean up the flow between the rooms so that survivors can at least attempt to run.